THE EFFECT OF NUMBER WHEE GAMES ON STEAM LEARNING

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Sinta Sri Rahayu
Annisa Purwani

Abstract

This research stems from the problems faced at Harapan Pertiwi Kindergarten, namely the lack of children's ability to recognize numbers.  This can be seen from the teacher's lack of creativity in using the right media to improve children's counting and reading skills so that children easily get bored and feel bored with the activities provided by the teacher.    This study aims to determine how effective the number wheel media is on children's reading skills at Harapan Pertiwi Kindergarten.  This study used a single-subject SSR quantitative approach in the form of a quasy experiment 10 people. The research population was the children of Harapan Pertiwi Kindergarten, totaling 10 people. At baseline 1, the 1st and 2nd study subjects obtained a percentage of 0.88% and 33.3% and the second percentage obtained 66.6% and 100%.  The results of the study show that children are increasing after conducting experiments which are at a vulnerable level of 0.88% to 33.3% after being given treatment the tendency towards children's abilities continues to increase.  So this proves that the magic board game media is effective in increasing symbolic thinking skills and solving problems in children aged 4-5 years at Harapan Pertiwi Kindergarten.Harapan Pertiwi Kindergarten.  This study used a single-subject SSR quantitative approach in the form of a quasy experiment 10 people. The research population was the children of Harapan Pertiwi Kindergarten, totaling 10 people. At baseline 1, the 1st and 2nd study subjects obtained a percentage of 0.88% and 33.3% and the second percentage obtained 66.6% and 100%.  The results of the study show that children are increasing after conducting experiments which are at a vulnerable level of 0.88% to 33.3% after being given treatment the tendency towards children's abilities continues to increase.  So this proves that the magic board game media is effective in increasing symbolic thinking skills and solving problems in children aged 4-5 years at Harapan Pertiwi Kindergarten.


 


Keywords: Magic Hand, Pemecahan Masalah, Anak Usia Dini

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